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Stylized Game-Ready Axe

This project is a stylized game-ready asset created in Blender and optimized for real-time use.
The workflow started by creating the low-poly version, focusing on clean topology and an efficient polygon count suitable for games. After that, I created a high-poly version of the model and added sculpted details to give the asset more depth and character.
Once the high-poly model was finished, I baked the high-poly details onto the low-poly model using Substance 3D Painter. Finally, I textured the asset, adding materials, surface variation, wear, and stylized details to achieve the final look.
Technical Details:
Triangles: 29,837
Objects: 6
Game-Ready: Yes
Workflow:
Blender → High Poly Sculpting → UV Unwrapping → Baking in Substance 3D Painter → Texturing → Final Game-Ready Asset
Software Used:
Blender
Substance 3D Painter
The final result is a stylized and game-ready 3D asset, suitable for use in real-time projects and game environments.